Bandai Namco Introduces New Remuneration System For Employees

The aim is to increase employee motivation and revive the organization by upping the wage level.

Bandai Namco announced in a press release on Monday, Feb 28, 2022, that the company will offer a new compensation system from April 2022. The decision is a part of its next medium-term plan.

To stabilize employee income, the monthly salary to yearly compensation ratio will be increased, and the starting salary for new graduates will be increased by 30%, from 224,000 yen to 290,000 yen.

Besides new grads, all other employees will have an average boost of around 27%.

The aim of the current revision in remuneration is to increase employee motivation and revive the organization by upping the wage level.

Furthermore, the company-wide average annual income in 2021 is expected to increase by 110% compared to 2020 for Bandai Co., Ltd., and Bandai Spirits since they have performance-wise remuneration systems in place, which rewards bonuses that appropriately reflect business performance.

Bandai Namco Entertainment Inc. is a Japanese multinational video game publisher headquartered in Minato-ku, Tokyo. It was formed on 31 March 2006, following a corporate merge between Namco and Bandai on 29 September of the previous year.

Bandai Namco Entertainment owns several multi-million video game franchises, including Pac-Man, Tekken, Gundam, Soulcalibur, Tales, Ace Combat, Taiko no Tatsujin, The Idolmaster, and Dark Souls.

The company also owns the licenses to several Japanese media franchises, such as Shonen Jump, Kamen Rider, Super Sentai, Sword Art Online, and the Ultra Series.

Source: Oricon

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